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Digger's Code

 

What Ben finds in Great Grandad’s diary ignites a quest for treasure with a trail of clues, hints of sinister intrigue and a race against apparent villains.

Digger's Code celebrates Israel's ANZAC links and twelve places no young adventurer would want to miss.

A graphic novel for ages 9 to adult. (56 pages.)

Includes illustrated WW1 diary and nine riddles to solve.

Digger's Code was launched at an NAB Yachad Fund luncheon with Prime Minister Julia Gillard on 25 November 2011 and can be purchased at www.ANZACisrael.com.

Australia/Israel book. Steve & Marion were awarded a NAB Yachad Scholarship in 2009 to spend 5 weeks in Israel where they gathered materials for Digger's Code. They took 4500 photos!

 

Steve next to a sculpture at Yad Vashem, Jerusalem, Israel.

 

 

Marion and Steve write and illustrate as one artist. They work from their home in southern Tasmania, Australia. Marion initiates the design and structure of our books and draws the images which Steve paints. A number of techniques and materials have been used in their books, such as the torn paper in Tiger Tale, but most recently the colour of the original illustrations is from acrylic paint with Marion applying graphite and ink lines to finish them. They both contribute to the writing of the text.

Marion has a background as a speech pathologist and Steve taught high school art.

Steve also paints in oils, mostly portraits ... and writes poetry.

Steve & Marion Isham on wall, old city, Jerusalem.

 

Johnny Appleseed released in September 2009 has an entirely new set of illustrations to go with Bruce Isham's Song. Find 20 skunks, 10 presidents and a whole lot more.

Call 530 873 3793 (USA) for a copy. (Not available in Australia or through this website.)

Johnny Appleseed book cover

 

We believe along with G K Chesterton that “Fairy tales are more than true, not because they tell us dragons exist, but because they tell us that dragons can be defeated.”

Our Christian faith is central to the meaning we find in the world and a source of personal peace, purpose and redemption. We hope those qualities are evident in our books.

 

The sword is a piece of Tasmania craftship based on a Medieval model. This prize can be claimed by discoving it's name from the clues in Tasmanian Quest.